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The art of - Into The Abyss

In late 2022 I got curious about Unreal engine for doing concepts (renders)... well one thing led to another lol and in April 29, 2023 after watching a lot of tutorials and learning how to use blueprints, I release my first game on Itch.
I had to learn to do so many things but I was always curious about Game Development so I wanted to give it a real shot this time.
Releasing this game was one of the most rewarding experiences I've had.

Here are some of the concepts I made for the game and all the sound effects with some screenshots.
I didn't do any keyframe art for the look of the game I just had an idea in my head and I just did it in 3D with Blender and Unreal

You can try the game for free here if you are curious.
https://storypainting.itch.io/into-the-abyss

I was left with the feeling that I want to do more games and that's what I've been doing lately, I've scrapped a lot of prototypes but I'm slowly learning what I can accomplish as a solo Dev.

Ingame Screenshot

Ingame Screenshot

Concepts for Ball Design, Sci fi Panels, Jump pad, Blast Cannon and magnetic fields

Concepts for Ball Design, Sci fi Panels, Jump pad, Blast Cannon and magnetic fields

Sound Designs for the game

Ingame Screenshot

Ingame Screenshot

Devlog of the entire process

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot